As a Technical Artist on the LoL PC team you will work with art and engineering to build materials and shaders that support the art direction of the game. This will include owning material development for assets and coordinating work with artists (in-house and outsourced) to execute high quality content. You will also support artists on the team as they create assets, developing tools and pipelines to help improve their workflows and remove technical barriers and inefficiencies.
As a Rioter in China, you'll join a team of internationally and culturally diverse professionals that share our prioritization of player experience, rejection of convention and maniacal passion for gaming.
To reinforce Riot’s collaborative culture in our China offices, we’ve decided to do away with the constraints of traditional hierarchical title structures that are more common in the region. Titles don’t really matter at any of Riot’s offices, but we chose to take this extra step in our China offices to foster a space where teamwork thrives. We believe that removing this constraint will promote individual autonomy, ownership, collaboration, and a focus on results. We promise you won’t need a title at Riot to make an impact.
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