3D/ Rigging Artist

Job description

Rig environment construction work centered on characters for game titles

・Rig construction and management centered on characters
・Sharing the rig environment with other projects and organizations across organizations
*Please submit a portfolio when applying.

 

Mandatory requirements

・Practical experience in creating motion and rigs using DCC tools such as Maya
・Practical experience in creating scripts such as Python
・Understanding human body structure, skeleton, muscles, etc. in animation

 

welcome requirements

・Three years or more of rig production experience, experience in completing one or more games
・Those with knowledge of rig production using simulations such as hair, cloth, etc.
・Those with practical experience as an animator
・Meet the requests of animators Those who are affected

 

About the Game and Entertainment Division (SGE)

Our company is currently developing internet services centered on media, advertising, and game businesses.
(Current sales: approximately 660 billion yen / Number of employees: approximately 6,000 / Number of group companies: approximately 110)

 

Among them, the Game Division (SGE) currently has approximately 1,600 employees. Comprised of a group of about 10 companies, we are currently developing
goods planning, EC, global marketing, NFT, DX, programming education businesses, etc., with smartphone games as our main focus . Our culture is characterized by strong and close cooperation among each company, while each company and organization manages its own business.


Salary :   0 82.8

Information

CyberAgent


Job Type : Full Time
Job Location :     Tokyo, Japan
Job Posted :    29 Apr 2024