You will be responsible for the design and implementation of graphics systems for one of the various projects within the company, such as the Final Fantasy, Dragon Quest series, or new HD title development projects.
Responsible for overall design and implementation of program parts related to rendering systems, shaders, VFX, post effects, and drawing.
Organizations to which you may be assigned
/ First Development Business Headquarters
Required skills and experience etc.
・Game development experience using C++ and Shader languages such as HLSL
Desirable skills and experience
・Commercial game development experience
・3D game graphics development experience
・Development experience on console game machines of Shader Model 3.0 generation or later
・Knowledge of DCC tools and asset pipelines
・Knowledge of GPUs
・Game engine usage experience
・Mathematics, physics knowledge