Senior Technical Animator

As a Technical Animator, you will work alongside and support the Animation Team creating character, vehicle, weapon rigs and tools needed to support a creative and efficient production pipeline. 

 

Experience & Requirements

  • Creating/debugging character/prop rigs for various projects.
  • Character skinning or skinning direction.
  • Coordinating with character artists and animators, taking feedback on rigs and identifying areas to improve the creation of animation content.
  • Collaborating with technical team for scripting/plugin help when needed.
  • Character/animation project planning; identifying rigging requirements and how they will affect modelling/animation.
  • Staying up to date on latest rigging/animation methods/workflow, and animator efficiency.
  • Helping develop and maintain character facial rigs to support facial animation pipelines.
  • Participating in and supervising integration of the animation assets into the game engine.

 

Required Skills

  • Must be proficient in Maya & Max.
  • IK/FK blending, spline controls, expressions, animator-friendly control setups.IK/FK
  • Facial Rigging (Joint based & blendshapes). 
  • Animation clip & pose library creation/sharing. 
  • Passion for animation, organized, team player. 
  • Excellent in communication and resourcefulness in problem solving.

 

Additional Preferred Skills

  • Proficient in Blender. 
  • Experience with MotionBuilder 
  • Houdini KineFX. 
  • Animation experience. 
  • English (Written and/or spoken). 
  • Game engine (Unreal, Unity, etc) experience. 

Salary :   0 1

Information

Keywords Studios


Job Type : Full Time
Job Location :     Beijing, China
Job Posted :    22 Apr 2024