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Lead Technical Artist
We are looking for an accomplished, enthusiastic and self-motivated Lead Technical Artist to join our Singapore-based team working on an exciting, new and unannounced project.
A Lead Technical Artist at Electric Square Singapore:
Advises and directs the design and development of C# systems to manage visual content
Reviews and provides feedback on C# tools and scripts written by TA's
Works with engineers (C#) and align on interfaces between game logic and visual content management (visual systems)
Reviews/feedback on Visual Effects considering the context of the effect (where, when, and why it is used), composition complexity (images, materials and shaders used to achieve the result)
Reviews/feedback on shaders in graph form and CG
Reviews/feedback on UI (art passes, visuals, animations)
Assists with mentoring and guidance for junior TA and VFX staff
Assists with defining milestones and sprints
Experience & Requirements
Good working knowledge of C# within Unity
Knowledge of Shaders within Unity (both ShaderGraph and CG/HLSL)
Working knowledge of content tools within Unity (Timeline, VFXGraph, Shuriken, Animation, Mecanim)
Profiling experience using Unity tools (Framedebugger, Profiler) and any external tools
Great understanding of VFX composition and the technical components (shaders, emitters... etc) and performance impact
Able to forecast and communicate systems that will need to be developed (C# systems/tools) and the balance between engineering and technical art resources to achieve this
Practical understanding of Unity's rendering pipelines and how to modify/add features when necessary (ie. URP RendererFeatures)
Experience with UI implementation within Unity
Passionate, curious, motivated, and open to both giving and receiving constructive criticism.
Able to work well as a team player in a collaborative environment
Salary :   0 1
Information
Electric Square
Job Type : Full Time
Job Location :     , Singapore
Job Posted :    21 Apr 2024
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