3D Modelling & Texturing

Responsibilities

  • Interpret concept art and sketches to create virtual characters, environment and props
  • Follow design guidelines, asset naming conventions and other technical constraints
  • Prototype and iterate on models and characters based on feedback from team members
  • Optimize, refine and correct model geometry
  • Rig models and characters for animation
  • Color characters, add Textures and shade the given characters based on material used
  • Create textures that generate visual interest and define the characteristics.
  • Generate the output within the time frame by understanding the desired output.
  • Create UV map and Occlusion map
  • Work with artists, animators and programmers to execute projects on time
  • Keep abreast with the latest developments in 3D design, capture and modeling tools and technologies

 

Requirements

  • 3-6yrs of Experience in Modelling and Texturing both
  • Should possess experience in Maya, Zbrush  for Modelling and Substance Painter,Mari for Texturing.
  • An eye for detail and good visualization skills
  • Ability to take feedback and make changes as required
  • Knowledge of character design, rigging, skinning, , UV Maps and Textures etc.
  • Some familiarity with animation techniques

 


Salary :   0 1

Information

Green Gold Animation Pvt Ltd


Job Type : Full Time
Job Location :     Hyderabad, India
Job Posted :    16 Apr 2024