Lead 3D Character Artist

Role Description

  • Providing strong leadership and thoughtful direction to a team of 3D Character Artists.
  • Creating (Sculpt, Model, UV, texture, and create materials) high-quality stylized characters and creatures.
  • Delivering excellent translations of 2D concepts into 3D characters while considering game design constraints and respecting a strong artistic direction
  • Working closely with the Art Director to ensure the visual target is always exceeded and stylistically consistent
  • Providing creative and technical direction to character artists, and being an active motivator in team discussions, critiques, and reviews
  • Actively participating in technical and aesthetic problem-solving discussions for the entire project
  • Coordinating with tools and technology teams to develop necessary solutions to create the best characters possible
  • Reviewing assets to make certain that they satisfy their intended design and are ready for rigging and animation
  • Collaborating with other disciplines such as Design, Concept Art, Animation, Tech Art, and VFX to ensure that characters are fully realized
  • Verifying the quality of assets in the game, and making improvements where necessary to fit technical constraints, performance targets, and artistic direction
  • Supervising bug distribution and verifying bug fixes
  • Creating and maintaining a transparent and reliable schedule that is well-coordinated with production
  • Ensuring the timely completion of assets that meet style requirements and desired quality standards
  • Mentoring 3D Character Artists by providing creative and technical training, guidance, and feedback
  • Documenting and communicating workflow and best practices to support consistency across the Character Art Team

Salary :   0 1

Information

Gameloft


Job Type : Full Time
Job Location :     Montreal, Canada
Job Posted :    14 Apr 2024