Job ID 10053851
Location Sydney, Australia
Business Industrial Light & Magic
Date posted Mar. 15, 2024
Job Summary:
The Creature Technical Director is responsible for rigging hero and background creature, vehicles, and props as well as CFX. They are able to wrangle rigging and creature pipeline issues proficiently under the direction and support of their supervisors and have the ability to run flesh-surface, hair, rigid sim, crowd, and/or cloth simulations.
What will you be doing?
Advanced Hero-creature rigging and enveloping
Troubleshoot creature rigging and pipeline issues for artists in other disciplines
Mentor entry level artists
Script utilities/tools/plug-ins in Maya
Sufficient knowledge of Maya rigging techniques to optimize the performance of rigs
Participate in reviews, dailies, and department meetings as required
Special projects as necessary
To be a contributing member of this team, you will have a mix of these skills:
At least 5 years relevant professional VFX experience and at least a college level diploma in computer graphics, fine arts, design, or photography, or related field; OR, at least 7 years relevant professional VFX experience in lieu of education
Experience with advanced hero asset rigging and enveloping in Maya, on realistic VFX and toon-style animated feature films
Experience setting up and running simulation shot work
Experience in corrective sculpting
Experience with Houdini
Knowledge of anatomy and enveloping
Positive attitude and team player