Job ID 10073385
Location Vancouver, Canada
Business Industrial Light & Magic
Date posted Mar. 18, 2024
Job Summary:
This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.
With an emphasis on anatomy and form, the Senior Creature Modeler will create three dimensional CG characters, creatures and costumes for production.
Create high end three-dimensional creatures, characters and costumes for production. Use specific software tools to build the geometric structure of the object and ensure that the model will satisfy the requirements of the production
In building creatures, you will incorporate technical expertise, artistic ability, and a good understanding of animation
Work with the production team (Modeling Lead/Supervisor, VFX Supervisor, Technical Directors and Animators) to identify the “look” for an object
Build the geometry, with an understanding of how the asset will be used in the entire production process
Perform other tasks related to the needs of the project
Create face shapes, flex shapes and correctives
Portfolio demonstrating character skill set, displaying a strong understanding of anatomy, character design, face shapes and movement
Portfolio demonstrating traditional artistic skills including illustration, and sculptural abilities a plus
5+ years proven experience creating digital creatures or characters in a feature film or production environment
A familiarity with film and video post production techniques and the full VFX pipeline
Strong knowledge of industry standard software
Knowledge of LINUX is a necessity to navigate through ILM’s production pipeline