Job ID 10091312
Job Summary:
Walt Disney Animation Studios is looking for an inspired Crowd Artist, with strong artistic abilities layered on top of solid technical foundations, to work on populating our features with world-class crowds. They will be an essential part of the film-making process, utilizing a variety of assets and manipulating movement to match the project’s style, and the Director's creative vision.
Hybrid and Remote opportunities for our Vancouver Studio are specific to remote work within the province of British Columbia.
Develop and maintain crowds technology and tools
Design and implement crowd character behaviors and set ups
Support the story by populating scenes with crowd character assets and animation
Strong problem solving skills, identifying opportunities to improve tool and pipeline efficiency
Team player, willing to collaborate with peers to address creative notes and resolve technical issues
Able to accurately communicate task estimates and consistently meet deadlines
Proactive and forthcoming with solutions and ideas, exhibiting openness to knowledge sharing
Strong interest in Particle Systems, AI/Machine learning, or crowds system (agent/brain design, simulation, and behavior)
Experience with scripting languages such as Python
Experience with commercial graphics packages such as Maya and Houdini
Experience with the Linux or Unix operating system
Experience with Object Oriented programming such as C++ a plus
Experience with USD a plus
Knowledge of film language and demonstrates strong compositional skills
A refined eye for detail, natural movement and timing
Solid understanding of the production processes and pipelines of CG Animation, VFX, or Video Game productions
Understanding of rigging and animation techniques
Ability to work in a collaborative environment, taking direction well
Bachelor's degree in Computer Graphics, Computer Science, Engineering, and related fields, or equivalent experience