Groom Artist

Job Summary:

LM’s Groom Artist Team sits alongside our Digital Model Shop and Creature Teams. Creating hair, fur and/or feather grooms for characters and creatures as part of the Creature / Character pipeline for high-end VFX projects.

 

Primary Responsibilities:

  • Creation of fur/feather/hair/environment grooms for characters, creatures and environments using a mix of off the shelf and ILM proprietary tools

  • Collaborate with Creature TD’s to determine requirements and solutions for dynamics and layouts

  • Paint colour and specular maps for hair, fur and feathers

  • Work closely with additional departments in the Creature workflow including Modeling, Animation and Lighting

  • Maintains or exceeds consistent level of productivity while meeting deadlines and producing high quality work

 

Required Skills / Technical Competencies:

  • Proven experience within a high-end VFX facility

  • Demo reel and portfolio illustrating knowledge and experience in painting, illustration or design

  • Familiarity with film production; computer graphics

  • Attention to detail

  • Proven Groom skills within a high-end VFX production environment

  • Ability to learn quickly and assimilate new information

  • Good interpersonal skills

 

Preferred Skills / Competencies:

  • Good organizational skills

  • Grooming portfolio with creatures, digidoubles, and feathers

  • Ability to liaise with various parts of the Computer Graphics pipeline

  • Proficient in Maya, Houdini, Mari (preferred), Zbrush, Photoshop, or Bodypaint

  • Ability to navigate complex Computer Graphics pipelines

  • Texture/ Surfacing painting skills a plus

 

Education / Experience:

  • Bachelor’s degree in Fine Arts or equivalent with a strong traditional art foundations: including but not limited to figure drawing, concept art and illustration

  • 5+ years relevant experience


Salary :   0 1

Information

Industrial Light & Magic


Job Type : Full Time
Job Location :     Sydney, Australia
Job Posted :    26 May 2024