World Artist

We are looking for a world artist like you to help us craft the most realistic and exciting game worlds in the industry. We are considering on-site and hybrid working options, and welcome full-time remote candidates within the US or Canada to apply.

 

Responsibilities:

  • Build playable worlds using real world topography data.
  • Create a variety of 3D models (architecture, foliage, props) from photo references and concept art.
  • Partner with designers to support game modes, player encounter needs, and narrative elements
  • Conduct field trips to capture reference photography and scans (photogrammetry)
  • Refine art assets and help solve performance issues.
  • Maintain world art confluence pages to ensure workflows and best practices are up to date

 

Skills We Look For:

  • Understanding of how layout, lighting and color, and affect gameplay.
  • Sense of scene composition with a focus on vast, yet readable playspaces.
  • Excellent technical ability with a thoughtful understanding of Maya, Blender or similar 3D modeling software.
  • Experience working with physically based rendering pipelines.
  • Knowledge of terrain and landscape generators such as World Machine, World Creator, or similar software.
  • Experience pushing asset fidelity and refining production techniques.
  • Strong planning

Salary :   0 1

Information

Ripple Effect Studios


Job Type : Full Time
Job Location :     Los Angeles, United States
Job Posted :    23 May 2024