Environment Artist

What an Environment Artist does at Criterion:

We are looking for creative, collaborative and passionate people to help us create beautiful, immersive worlds that enhance the game experience. We need your creative and technical skills and understanding of the world to build assets, shaders, and compositions that surround the player with breathtaking vistas.

You will report to the Environment Director alongside other artists, Level Designers and Technical Artists. The team operates a highly collaborative and iterative design process where all voices are valued and encouraged, in an environment that fosters growth and autonomy.

 

Our Environment Team is drawn to people with:

  • Experience creating high-quality 3D environments from concept art and photo reference
  • An eye for level layout and passion for scene dressing
  • Knowledge of production techniques including; high-low poly baking, modular asset creation, whiteboxing, physically based rendering and sculpting
  • Knowledge of 3D content creation and texturing tools such as Maya, 3ds Max, Photoshop and Substance Painter/Designer
  • Traditional art skills, appreciation of composition, lighting, colour and detail
  • Experience creating open world games and understand tech limitations
  • A positive can-do attitude
  • Love of art and games
  • Passion for pushing visual quality and production techniques
  • Previous AAA game development experience

Salary :   0 1

Information

Criterion Games


Job Type : Full Time
Job Location :     Los Angeles, United States
Job Posted :    20 May 2024