We are seeking a Sr Combat Designer to design and implement Enemy and Boss characters.
You will assist, collaborate with, and take direction from Lead Combat Designers and Directors as needed various characters from concept to implementation completion.
You will also work with multiple disciplines including Animation, Level Design, Character Art, Vis Dev, Encounters, etc. in ensuring that characters are cohesively executed in game. Senior level applicants are expected to be able to drive features forward by representing them with confidence and knowledge, and keep all feature stakeholders well informed, as well as using their skills and experience to bolster the team via process improvement, mentorship, and leading by example.